<aside> ⚠️ Entities 1.0 업데이트 이후 API가 많이 바뀌었습니다. 몇개 없긴 하지만 1.0 이전에 쓰여진 글이나 영상을 보실 때는 감안하시고 보시면 됩니다.
</aside>
소개
DOTS - Unity’s Data-Oriented Technology Stack
https://portal.productboard.com/wkjyyxmtns7dipwofp19pj8r/tabs/104-dots
메뉴얼
Unity Learn
영상
DOTS(Data-Oriented Tech Stack)란 무엇인가!
[유니티 TIPS] 유니티의 DOTS 시스템, ECS 신규 업데이트!
[유니티 TIPS] Burst 컴파일러 완전정복! 개념 & 기초 활용
はじめての Unity ECS - Entity Component System を使ってみよう!
튜토리얼
예제
Rival - DOTS Character Controller for Unity | Physics | Unity Asset Store
https://github.com/Unity-Technologies/EntityComponentSystemSamples
https://github.com/Unity-Technologies/Megacity-Sample
https://github.com/Unity-Technologies/ECS-Network-Racing-Sample
https://github.com/keijiro/ECS-Strawman
개념정리 글
https://github.com/KorStrix/Unity_Study_ECS
https://velog.io/@cedongne/Unity-새로운-컴포넌트-시스템-ECS와-Entity
https://gyungmun.blogspot.com/2019/01/unity-ecs-ecs-jobs-system.html
https://mrbinggrae.tistory.com/259
https://m.blog.naver.com/canny708/221557851696
개념정리 영상
ECS : Unity ECS, Unity DOTS (초급 강좌)
ECS : Unity ECS, Unity DOTS (중급 : 실용편 강좌)
일단 따라해보기
Unity ECS 1.0 Full Project Tutorial | Step-by-Step 🧟♂️
참고하기 좋은 곳
https://mrbinggrae.tistory.com/